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#Intel

Here’s the most recent version of our intro video for the Intel University Games Showcase. We’re saving some extra special surprises for the presentation in a few weeks!

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#Game Art

Check out a new concept for the guard character in our game, Logout. You’ll see it in the game very soon!

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#UI Update

Here’s the most recent version of our game! Some game specifics for this video: the center reticle acts as a cross hair to help with targeting, the aim assist (left and right arrow on the agents) gives an additional feedback on the focused agent, and we use the overhead indicator to represent the state of […]

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#ThrowbackThursday

It’s fun to see how far our game has come in just three semesters! Here are some shots from old to new.

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#Happy Dance

Send happiness at people and watch them do a happy dance!

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#Narrative

Meet our main character Quinn, a citizen of Outpost 72. Quinn and her brother have always looked out for each other. As kids, Quinn and Sam became hackers that bonded over their mutual love of breaking into parts of the Neural Net so they could see what happens when they mess with people’s neural profiles. The […]

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#Emojis

We created our own emojis for our video game, Logout! They’re so cute! Like us on Facebook, Follow us on Twitter and share with your friends!

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#Emotions

These four symbols represent each emotion: anger, happiness, sadness, and fear. They also represent four different groups. Social media is a powerful tool that can be used to bring people together or divide them. Like us on Facebook, Follow us on Twitter and share with your friends!

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