#UI Update

Here’s the most recent version of our game!

Some game specifics for this video: the center reticle acts as a cross hair to help with targeting, the aim assist (left and right arrow on the agents) gives an additional feedback on the focused agent, and we use the overhead indicator to represent the state of the agent.

We are iterating all these experiences to improve and better our player experience and incorporate player feedback. Hope you all like it!

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